AI Insights · Timothy · April 2023
Top 5 Casual Games on iOS in the US: Q1 2023 Performance
Explore the performance of the top 5 casual games on iOS in the United States for Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the casual gaming landscape on iOS in the United States showcased impressive performances from top titles. Here’s a detailed look at the weekly downloads, revenue, and active user trends for the leading casual games, according to data from Sensor Tower.
Candy Crush Saga, published by King, exhibited steady weekly revenue throughout the quarter. Starting with approximately $8.9M in the last week of December, it saw a slight dip but generally maintained weekly revenue above $6.6M, peaking at around $8M in the final week of March. Weekly downloads started at 189K and gradually decreased to about 133K by the end of March. The game also maintained a strong user base with weekly active users fluctuating between 1.5M and 1.8M.
Royal Match from Dream Games showed consistent growth in weekly revenue, beginning at $4.6M in late December and rising to nearly $4.9M by the end of March. Weekly downloads experienced a peak of 265K in mid-January, followed by a decrease, settling around 227K towards the quarter's end. Active users increased steadily from 523K to 668K over the quarter.
Pokémon GO, developed by Niantic, Inc., had fluctuating weekly revenue with a notable peak of $6.2M in the week of February 20. Weekly downloads started at 127K, declining to about 69K by the end of March. The game maintained a high number of active users, averaging around 6.8M throughout the quarter with a peak of 7.1M in late February.
Homescapes, from Playrix, saw its weekly revenue range from $2.4M to $3.3M, with a slight peak in mid-February. Weekly downloads decreased from 178K in late December to about 50K by the end of March. Despite the drop in downloads, active users remained stable, averaging around 1M throughout the quarter.
Gardenscapes, another title by Playrix, had a weekly revenue that varied between $2.2M and $3.5M, with a peak in early March. Weekly downloads started at 260K, peaking at 406K mid-January and then tapering off to 264K by the end of March. Active users showed minor fluctuations, maintaining a range between 340K and 380K.
For more detailed insights and comprehensive data, visit Sensor Tower.